Djinn

Djinni are powerful elemental giants with affinity for storms, wind, lightning and thunder, and with a penchant for being arrogant, capricious and vengeful. While no one is quite sure of where they hail from originally, each djinn is the lord and master of its own domain, most of which are small pocket dimensions that are shaped by the djinn’s attitudes and desires.

Whereas demons would invade the world and destroy it wholesale, and demons would enter the world under specific conditions and subjugate it for their own ends, the djinn, and their efreeti cousins, are allowed to enter the world according to ancient pacts of servitude under the icons. While djinni delight in the many splendors that our huge world can offer them, they resent that they don’t have the all-encompassing, godlike power they have in their home realms, and they doubly resent that they have to be bound to the service of a mortal in order to manifest physically. Many djinni attempt to find a measure of freedom by dedicating themselves to too many causes, in hopes that their obligations will become so snarled that they couldn’t fulfill one without contradicting another, leaving them to act almost freely.

Djinn

The Rod of Seven Parts Eel Eel